Last time, I shared with you the first of a series of occassional field reports and thought pieces from a team I have been putting together at MIT and USC to reflect on what we perceive as a potential continuum from engagement with participatory culture (especially fan communities and practices) […]
henry
One of my proudest moments at the Futures of the Entertainment 4 conference was moderating a session on Transmedia for Social Change, which closed off the first day of the event. This panel brought together a number of people who I have encounter recently through my research on the relations […]
Would it be possible to do what the Computer Clubhouses do in the context of more formalized educational structures? Why or why not? YASMIN: We have many examples of schools that adopt the premise of self-directed work for students who with assistance of teachers and other peers dig deeply into […]
The Computer Clubhouse is a worldwide network of digital literacy programs in after-school settings. The first clubhouse program started in 1993 at the Boston Computer Museum, an outgrowth of the work being done at the MIT Media Lab by Mitchel Resnick and Natalie Rusk. By 2007, there were more than […]
Last time, I shared with you some of the work being done by Harvard University’s Web Ecology Project, specifically focusing on the use of Twitter in the aftermath of the Iran Elections and around the death of Michael Jackson. Through qualitative and quantitative research, the team is seeking to develop […]